Level by level
| I | II | III | |
|---|---|---|---|
| Length | 48 m | 90 m | 120 m |
| Width | 6.4 m | 7.8 m | 9.2 m |
| Warns ahead | 3 s | 3 s | 3 s |
The data comes straight from the game and is updated along with it.
FISSURE
FISSURE
FISSUREFissure
Splits the ground in a straight line and swallows what it catches.
I 48 m × 6.4 m · warns 3 s aheadII 90 m × 7.8 m · warns 3 s aheadIII 120 m × 9.2 m · warns 3 s ahead
| I | II | III | |
|---|---|---|---|
| Length | 48 m | 90 m | 120 m |
| Width | 6.4 m | 7.8 m | 9.2 m |
| Warns ahead | 3 s | 3 s | 3 s |
The data comes straight from the game and is updated along with it.
Cross on a bridge or run a zipline over it
Two Fissure cards of the same level go up one: I + I = II, and II + II = III with a free level I card.
FISSURE
FISSURE
FISSURE
FISSURE
FISSURE
FISSURE
FISSURETap one to see the reaction.
LAVA
LAVA RIVER
BLAST
COLLAPSE
FLOOD
LAVA CHASM
FOG
TOXIC FISSURE
METEORS
LINE BARRAGE
SCANNER
TRACKING FISSURE
ZOMBIES
RIFT SWARM
VULTURES
CHASM GUARDIANS
BEAR
THE DEN
RATS
RIFT SWARM
NEST
CHASM NESTYou can only get them if it's in your deck.